
Course Evaluation
By Carita Pettersson
29/06/2021
A brief evaluation, following a so-called participatory model, of a pilot project involving a role-play created by Ingrid Svanfeldt in collaboration with Charlotte Estman-Wennström.
The role-play was tested on 27 June 2021 at Hanaholmen in Espoo with six students from the University of Helsinki’s Swedish School of Social Science; the majority were journalism students. The game day was preceded by a three-day course and a webinar on the situation of journalists in Belarus.
The role-play is based on events in Belarus following the extensive protests that broke out after the presidential election in August 2020.
In the role-play, participants act out dramatic moments and developments in the everyday lives of two Belarusian journalists in connection with their professional work. The game follows a pre-designed script, which participants had studied in advance.
The evaluation is based on feedback from participants and the moderator, as well as observations by two observers, including the undersigned.
A total of four game sessions were staged during the day, in two rounds. The enactments were preceded by the assignment of roles among participants and a discussion of the setup.
After the enactments, the pilot project established a direct Zoom connection with the two journalists whose lives the game is based on.
The role-play was assessed as highly successful by all participants and observers. The moderator, who was also the creator of the game, was self-critical of certain elements that they felt could have been more thoroughly developed in written form.
Participants and observers highlighted the following:
- The game was not overly rigid, allowing room for reflection and improvisation
- Fun and memorable; less politically correct than expected—we could laugh amid the seriousness
- Cultural differences were evident; the Swedish language does not feel authoritarian
- The self-irony was liberating; it was rewarding to put oneself in others’ situations
- Encouraged self-reflection
- We got many things right, which became clear after direct contact with the Belarusians afterward
- Felt genuine
- An appropriate amount of preparation time
- Good structure
- The second session was the best
- A course day is needed for factual grounding
- It felt plausible that events unfolded this way in reality—an absurd situation
- Improvisation worked well; interpreting the situation was key
- The group size was appropriate
- The contact with the real individuals immediately after the enactment was valuable
- Important to notice nuances in human relationships—not always black and white
- Details were crucial for interpreting the whole
Carita Pettersson
Ekenäs, 29 May 2021
For questions about the game or workshops related to it, please contact: Ingrid Svanfeldt
The project has been granted funding from the following foundations:
The Swedish Cultural Foundation in Finland, the Swedish-Finnish Cultural Foundation, the Foundation for Journalistic Culture – Jokes and the Foundation for Media and Development – Vikes.



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